
Rake It In
Rake It In
Created for Godot Wild Jam #85
It’s the WORST time of your young life!
Your parents demand you take RESPONSIBILITY… and earn your allowance through CHORES.
Specifically: RAKING LEAVES! 🍂
But you’re no ordinary kid—
with the LEAF → CURRENCY CONVERSION you’ll prove that money really does grow on trees!
💥 SHAKE!
💥 RAKE!
💥 BAG!
…and RAKE IT IN!
Pile up profits before winter falls! ❄️
Recruit neighborhood kids!
Wrangle local bullies to shake the trees!
Hire your little sister all at a laughably reduced wage!
Join your fellow junior CAPITALISTS…
…and RAKE IN THE RICHES! 💰💼
Developed by:
- @The Great Grumpy Nicxiv – Programming
- @Brandon Scione – Art
- @Art of the Game – Sound Effects / Music
| Status | In development |
| Platforms | HTML5, Windows, macOS, Linux |
| Authors | Brandon Scione, The Great Grumpy Nicxiv, Art of the Game |
| Genre | Simulation |
| Made with | Godot |
| Content | No generative AI was used |

Comments
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Cool concept for an incremental game!
I discovered an exploit that allows you to earn money without raking/bagging leaves. If you use your starter cash to buy Bags in Bulk, the cost to buy new bags will change to -$0.9. This will add $0.9 to your cash every time you buy a bag, even though it shows as negative income in the daily overview screen.
If you keep buying the bag upgrades you can earn even more money from buying bags.